Yep. A time plus match with divisions based on weight that is realistic (7lbs= light, 9lbs equal= standard, etc.) with target that are based on animals or realistic targets, from awkward positions would be fantastic.
Well ... now that we keep getting off topic ...
There's an interesting debate going on in the precision shooting world now about both courses of fire / match design, and rifle weight.
Jacob, Frank, Scott S, Travis, and Phil have contributed to this discussion publicly, and there's a lot of regular shooters in the background actively involved.
In short, most agree that PRS is pretty contrived. And there's a real shift of interest to more "field"-style matches, whether that's NRL Hunter, Competition Dynamics, Snipers Hide Cup, Assassin's Way, SAC, and others. (FWIW, field matches are the majority of matches in NZ.)
What I'd like to see more about is a discussion of the relationship of each - the obvious aspect is mentioned (less weight is easier to carry around), but it seems there's more that is relevant - such as what's the various weightings between rifle weight for field carry and recoil management? What about stages that require off-hand shots? What does doing away with barricades mean in terms of what should and shouldn't be included in a rifle? And so on.
Some data points on rifle weight:
Frank has also led a discussion about the need for lighter rifles. He has suggested a different kind of modern comp, that would have 19lbs as the "Limited Class" limit (rifle as carried, except mag or sling).
However, he recently mentioned in a podcast going back to some of his early builds for field comps - and almost all of them, with scope, came in at around 15lbs. His first GAP team rifle, scoped with an S&B 5-25 was 10.7 lb - and comments on how now that would be considered very light weight. Again, this was before the silliness of weighted rifles for "take three steps and shoot" PRS games - these were for field matches with hiking and/or running between stages.
Curiously, I recently tried to do a "light-ish weight" comp build - not trying to be lightweight as such, but consciously not wanting added weight kits, a bull barrel, 56 mm scope, and so on. This "middle path" included CTR action and barrel in 6.5 Creed, KRG X-Ray (not as heavy as the Whiskey), Bushnell XRS II (4.5-30 x 50 - so not a 56 mm objective), Ckye Pod, fairly light direct-thread suppressor, and Rifles Only Carbine Sling - so, complete rifle as carried, no mag ... and it came in right at 15lbs too.
For other reference points, Chris Way said his rifle for SAC was 17lbs, but he was wanting to get to 16lbs, "but 12 or 13 would be good". Mike Lilly's first build for NRL Hunter was 14 lb, 12 oz; his second was 11.8 lbs. For both of these guys, I don't know if they're just quoting rifle and scope, or including bipod, sling, etc.
And I think it one podcast, Travis said the Open Light limit was 12lbs, Open Heavy 16lbs.
But in discussing Assassin's Way, Jacob said explicitly that he wouldn't recommend one of the modern heavy gamer guns, or even a classic field sniper rifle (such as an AI), but more of a hunting rig. I haven't got the exact quote to hand, and want to ask him more about his weight suggestions here ... but thought it was an interesting suggestion.
I started thinking about how I could get less than my existing 15lbs. If I dropped from the X-Ray to a Bravo, the XRSII to the LRTS 4.5-18x44, and didn't run an Arca rail, I'd only get a savings of about 1.3 lbs - or about 13.7 lbs total. So, if wanting to get lighter and keep the Bravo, the only real options would be a carbon barrel (or stock T3X Lite), or an ultralight bipod.
All that to say - Form, what would you be running to get to 7 or 9 lbs? I'm assuming a Bravo will be the stock choice, so what barrel and optic is going to keep you under these weights?