elkhunter505
WKR
- Joined
- Jul 4, 2018
- Messages
- 519
I just coded a similar simulation for MT odds granted they’re much simpler since they only take into account first choice applicants for the first round. The hard part here is having your algorithm accurately pick the way that people are distributing their choices. I’d bet that 25-50% of the pool is correctly ordering their choices so that they’re not wasting a choice. Combine that with then needing to stochastically have the model simulate a combination of hunt choices for every single applicant is probably insanely computationally intensive. It’s possible to do it in one simulation where you calculate odds for every hunt and then save them to where you could look at the odds of drawing each hunt regardless of choice and then structure your strategy from there. Don’t get me wrong, I enjoyed coding the one I did for MT but doing one for NM with enough stochasticity would take an insane amount of effort and time in my mind. I typically rely on OnX or toprut to get me in the ballpark of what I want my chance to draw any tag to be and then structure my choices accordingly.