So, you think a 100 gr 6mm Ballistic tip is more deadly than a 25 cal 115 gr Ballistic tip going faster? That’s pretty simple, but you get in a bunch arguing something completely different.
.242 vs .249 sd same construction, didn’t look up bc, assume the higher sd and velocity makes it pretty obvious there’s some advantages but recoil isn’t one, and the advantages may not be noticeable on game terminally at all until maybe further distances as the one will get to for same impact velocity...
Now throw the 108 eldm against it with .261 sd and likely far better bc and you wash all that recoil away and watch more happen in scope and have higher penetration potential and hit probability will catch the 115 at some point then walk away from it from there onward, again with a better penetrating bullet
And nothing of the headstamp or diameter matters. Only the bullet numbers, construction, and velocity.
Gotta stop looking at this from a headstamp perspective, total waste of time. It’s just the decider of what case needs to behind what bullet to get as far as you want it to go for min impact velocity. Choose bullet first then figure the rest out after. Always.
Easy to find ‘marginal’ on larger class game if you choose the wrong formula, it’s just easier to choose the wrong formula with smaller hp older cartridges which generally load with marginal bullets for game intended. Put right bullet in them and no longer marginal. It’s a numbers and construction thing, enough sd with rapid expansion construction for game intended.