Shooter App v2.0.0

I agree, BUT I think you need wind direction. I’d rather keep the four bottom displays and three top displays, on the bottom would be distance, wind angle, wind-1, and wind-2. Up top would be the elevation solution first, then in green wind-1, then below that in red wind-2. That allows me to plug in a low and a high wind and able to estimate between and around those allowing for quicker wind calls in gusty conditions. Hundred percent agree I don’t need a target speed for my use. It might be really hard to implement, but a setting to allow choosing which outputs showed up on that screen would be ideal.

But mostly I just use a simple range card with distance, elevation in mils, wind-1, wind-2 both in mils, and velocity. Ideally, I’d want to pick the distance increments, the order of the columns at a minimum, and ideally delete columns I don’t want to see.
 
I agree, BUT I think you need wind direction. I’d rather keep the four bottom displays and three top displays, on the bottom would be distance, wind angle, wind-1, and wind-2. Up top would be the elevation solution first, then in green wind-1, then below that in red wind-2. That allows me to plug in a low and a high wind and able to estimate between and around those allowing for quicker wind calls in gusty conditions. Hundred percent agree I don’t need a target speed for my use. It might be really hard to implement, but a setting to allow choosing which outputs showed up on that screen would be ideal.

But mostly I just use a simple range card with distance, elevation in mils, wind-1, wind-2 both in mils, and velocity. Ideally, I’d want to pick the distance increments, the order of the columns at a minimum, and ideally delete columns I don’t want to see.
Screenshot 2026-02-02 at 7.51.58 PM.png

I'll stop now and leave Shooter alone haha. just doing this for fun
 
I was planning to add a second wind speed in the next release. However, I wasn't planning on putting it on a 'simple' solution screen. But if you all feel like you DO NOT want lead and instead just want a second wind, then I could accommodate that on the simple solution.
 
Edit - if you have the ability for the user to customize the order of the columns, that would also be handy. Or even to disable some columns completely, that would be useful.

I'm dumb and think slow. Animals have legs and sometimes use them. When I look at dope cards I want to see information fast:

RANGE | Drop (mil) | Wind (mil) | Velocity | TOF

Anything else can easily double the time I spend.

On table mode, being able to toggle on/off columns will make it so much better and more customizable. Less is more, y'know?


Pros:
- Locked headers for scrolling are great
- You're here getting feedback!
 
Holy hell. I went to the range today, popped open Shooter, and did a double take. Looks like they pushed update v2.0.0 yesterday (Jan 30, 2026) and… it’s different.

I have all kinds of questions. My initial reaction is that it’s a step in the wrong direction, to be polite. Anyone else see this?

Editing now that I’ve looked at it in more detail.

- Default Calc Display option in settings doesn’t seem to work. Mine shows the Solution screen no matter what.

- It displays mils to two decimals in the Table screen. I want it rounded to one decimal.

- There doesn’t seem to be a Simple/Advanced setting anymore.

- The Solution screen makes me want to barf.

- Velocity calibration seems unchanged, which is good. It was good before.

- When entering inputs (e.g., distance, temp, etc), you have to manually delete the old entry and enter the new one. It should let you simply overwrite the old entry without needing to manually delete it.
Must be an iPhone thing? My android phone Shooter App was last updated in June of 2025 with a note of "making it compatible for future android systems".

Jay
 
This basard beat me to it. This is what I want


Bastard beat me to it. This is so close. Round to 10ths. Love the zero crosshair on the left for zero range.

Hot take: I hate L/R and U/D for adjustments. +/- is plenty, if that.
damn, forgot the 10ths.
 
View attachment 1015460
red shows under target impact velocity 👀

(moa fudds could also have red highlighted below targeted energy too I guess)
That's nice! Adding the min impact velocity highlight is probably too much to ask the developer right now, because then you'll need the option to turn it on/off, develop a library value and add a manual override/entry.

I stand by my claim that U/D and L/R doesn't add anything. Who's out there using a ballistic solver that doesn't know bullets go DOWN and you dial UP, or which general way the wind is blowing? You already had to enter the wind direction on the screen prior. I guess U/D is for people that zero at 400??

I'm a relatively new shooter, admittedly, but I've found no value in these units.
 
I was planning to add a second wind speed in the next release. However, I wasn't planning on putting it on a 'simple' solution screen. But if you all feel like you DO NOT want lead and instead just want a second wind, then I could accommodate that on the simple solution.

If you will make the simple solution as @9487329 did here-

IMG_3645.png

That would be a great improvement. The vertical scrolling bars of the original version did work well, but the above is livable.


Of greater concern, is the table page a layout. Again, @9487329 has it below.


IMG_3646.png


But make the screen where you can pinch it vertical like that and make more of the table show for using as a screenshot drop chart. Being able to zoom it in and out to fit your specific screen size, big enough for your own eyes, and the range of distance needed is a huge help.
 
If we’re just taking recommendations now, the ability to customize what inputs you want/don’t want on the first page.

I use DA; I will never use temp or humidity.

I’m equally unlikely to use azimuth, target speed, latitude, etc.

On a normal sized iPhone, it means I have to scroll down to get to wind speed/direction.
 
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