It replicates find, range, build a position and execute the shot. The time and scoring adds pressure.
If you don’t gamify it, it’s not a game, it’s training. But, make it a game too.
Since ancient times games and martial arts mimic war and hunting. Focus on the way it can teach you, not what it can’t do.
And, after participating, you will gain an appreciation for the riflemanship of the winners, even if they do gamify it.
I know of a top finisher who runs an ultralight Savage factory rifle in 6.5 creed who still smokes 95% of the class. Running his “gamified” 25 creed only makes a difference of at most a few places in the finish.